hitbox.hpp 289 B
#pragma once
#include "cgp/cgp.hpp"
using namespace cgp;
struct hitbox {
int N;
std::vector<vec3> center;
std::vector<double> r;
void initialize_hitbox(int _N, std::vector<vec3> _center, std::vector<double> _r);
bool is_in_hitbox(vec3 pos, vec3 shift, rotation_transform rot);
};