- Jun 07, 2023
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Noé authored
Fixed bug where bats would appear for a frame in the bottom position before going back up Fixed fps bug when bats disappeared Ajusted running speed and day speed
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- Jun 06, 2023
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Noé authored
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- Jun 04, 2023
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Noé authored
- Takes a little time to get to the cliff, before diving it - Makes it way to the center before looping in a x = sin(u(t)); y = sin(u(t)/2) equation (ie x = y*sqrt(1-y**2))
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- Jun 03, 2023
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Marie AUDOUARD authored
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Noé authored
Fixed death animation for bats and dragons Faster projectiles Better walking/running speed
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Marie AUDOUARD authored
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Noé authored
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Noé authored
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Noé authored
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Noé authored
Last code clean-up
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Marie AUDOUARD authored
- May 30, 2023
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Marie AUDOUARD authored
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Marie AUDOUARD authored
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Noé authored
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Marie AUDOUARD authored
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Noé authored
Crosshair fix when walking
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Marie AUDOUARD authored
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Marie AUDOUARD authored
Only one dragon added per morning
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- May 29, 2023
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Marie AUDOUARD authored
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Marie AUDOUARD authored
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Marie AUDOUARD authored
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Marie AUDOUARD authored
dragon does circle around terrain
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Noé authored
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Marie AUDOUARD authored
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Noé authored
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Noé authored
Adapted the code for those removals Made code prettier and comments clearer Rehauled bat/dragon death timer system (not fps dependant now)
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Noé authored
Q to open it up Right click to change projectile
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Noé authored
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- May 28, 2023
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Marie AUDOUARD authored
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Marie AUDOUARD authored
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Marie AUDOUARD authored
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Noé authored
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